![]() Stand-alone executable or as a Dart library. Recommended way of locating the origin of generated selectors.ĭart Sass, from which this package is compiled, can be used either as a Sufficiently high precision for all existing browsers, and making thisĬustomizable would make the code substantially less efficient.ĭart Sass doesn't support the sourceComments option. Only the "expanded" and "compressed" values of outputStyle areĭart Sass doesn't support the precision option. Sass's support for the legacy JavaScript API has the following limitations: This API is considered deprecatedĪnd will be removed in Dart Sass 2.0.0, so it should be avoided in new projects. Node Sass (with a few exceptions listed below), with support for both the Legacy APIĭart Sass also supports an older JavaScript API that's fully compatible with See the Sass website for full API documentation. compile ( scssFilename ) // OR // Note that `compileAsync()` is substantially slower than `compile()`. See the release notes and mod compatibility list for more info.Const sass = require ( 'sass' ) const result = sass. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |